• Welcome to The Cave of Dragonflies forums, where the smallest bugs live alongside the strongest dragons.

    Guests are not able to post messages or even read certain areas of the forums. Now, that's boring, don't you think? Registration, on the other hand, is simple, completely free of charge, and does not require you to give out any personal information at all. As soon as you register, you can take part in some of the happy fun things at the forums such as posting messages, voting in polls, sending private messages to people and being told that this is where we drink tea and eat cod.

    Of course I'm not forcing you to do anything if you don't want to, but seriously, what have you got to lose? Five seconds of your life?

Search results

  1. Murkrow

    Murkrow Vs. Sangfroidish

    3% health left? It doesn't look good. We're should cover all bases if we want any chance of surviving. But since defeat looks so likely, a bit of recklessness might be necessary. I think we ought to forget about being too defensive and go all-out, but first... 40% chance of confusion and 7%...
  2. Murkrow

    Murkrow Vs. Sangfroidish

    Oh phooey, I was so distracted by him being immune to flinching I forgot to check type advantages while looking for a move to use instead. Okay okay, we'll start off by levitating, I think that's the best thing to do there. I want to use rest and although I didn't ban direct healing while...
  3. Murkrow

    Murkrow Vs. Sangfroidish

    Oops, didn't think about that immunity to flinching. Okay so we're going to start trying to stalling this one out. Use Protect twice with an attack in between. No more Headbutts. Body Slam is much more powerful but instead maybe we'll get lucky with a Signal Beam. If he protects, use...
  4. Murkrow

    Murkrow Vs. Sangfroidish

    Start off with a Magnet Rise, since Brick Break is more preferable than Earthquake. Then, use Cotton Guard again, which should mean he uses Swords Dance again. Then, use a final Headbutt and hope for a flinch. Magnet Rise ~ Cotton Guard ~ Headbutt
  5. Murkrow

    Murkrow Vs. Sangfroidish

    I don't think I'll be able to completely stall the rest of the match. We'll have to attack at least a bit if we want to win this. Rather than Protect twice and attack in the middle, I think you should d the opposite and only Protect once. I don't think the speed difference will be too much of a...
  6. Murkrow

    Murkrow Vs. Sangfroidish

    I forgot to ask - does Raigu not have legs because she's floating? It's a good job you're not that annoying Scraggy, so you can't shed your skin! Hopefully that Toxic will persist so maybe we can stall this one out. Start off with a Cotton Guard, then use Double Team to make yourself harder to...
  7. Murkrow

    Murkrow Vs. Sangfroidish

    Then I think I'll start off with Magnet Rise, then follow up with Swift to take down the last of the substitute. Then we'll give him a taste of his own - or Ragu's medicine and use Toxic. If he uses protect, use Cotton Guard If he sets up another Substitute, use Thunderbolt instead of Toxic If...
  8. Murkrow

    Murkrow Vs. Sangfroidish

    Then in that case, use Facade instead. Facade ~ Reflect ~ Heal Bell
  9. Murkrow

    Murkrow Vs. Sangfroidish

    Okay then, we're still going to play defensively for a bit. Start off with Magnet Rise, then set up that Reflect. After that's done, we should be taking care of that Substitute, but for now, use Heal Bell to detoxify. Magnet Rise ~ Reflect ~ Heal Bell Oh hi Johnny, I didn't know it was you...
  10. Murkrow

    Murkrow Vs. Sangfroidish

    I'll send out Raigu. I think we'd better play a bit defensively here. You're slower than him so unless he Dug, start off with Reflect. If he did Dig, use Magnet Rise instead. Then, use Thunderbolt on the next turn unless he didn't use dig on the first turn but did on the second, in which case...
  11. Murkrow

    Murkrow Vs. Sangfroidish

    Okay, what I want is for you to use Lava Plume for two actions. Don't use it twice though - I want you to stand in the exact centre of the field and use Lava Plume, and use it continuously, for that long. If we're lucky it'll make it hard to come close to you but why I want you to do this is to...
  12. Murkrow

    Murkrow Vs. Sangfroidish

    Use protect first since even if he uses sleep talk he can't choose to choose a status move. Once he wakes up, start blasting him with Lava Plumes. If he gets burned, switch to Flamethrower. Protect ~ Lava Plume ~ Lava Plume/Flamethrower
  13. Murkrow

    Murkrow Vs. Sangfroidish

    I don't want to get a super fang so it looks like I'll have to protect... The heightened defense shouldn't be a problem if we stick to special attacks though. Chill for a bit first, then use Flamethrower to get rid of the substitute. Protect ~ Chill ~ Flamethrower
  14. Murkrow

    Murkrow Vs. Sangfroidish

    I want you to take advantage of your greater speed and use Iron Head twice. Then I think you should do something I know you're good at and take a big Yawn. If you're in the middle of your trademark yawns and it looks like the opponent had erected some kind of Protect-ive barrier, keep your...
  15. Murkrow

    Murkrow Vs. Sangfroidish

    While he's concentrating on raising his attack, let's lower his defense. Use Rock Smash. If it was effective in lowering his defense, use Flame Charge as your third move. Rock Smash ~ Rock Smash ~ Rock Smash/Flame Charge
  16. Murkrow

    Murkrow Vs. Sangfroidish

    I'll send out Nikki
  17. Murkrow

    Murkrow Vs. Sangfroidish

    Yeah, I don't think this confusion tactic is going to continue paying off. My best bet is probably just hoping for more crits. I'm wary about using sucker punch since he can just choose not to attack. But... if he doesn't then that's probably no harm done to us. So go on, sucker punch! Sucker...
  18. Murkrow

    Murkrow Vs. Sangfroidish

    It doesn't look too hopeful. A taunt or a torment might break his strategy but it would still end up causing less damage than if we just played it straight with three Sucker Punches. Just try to get it confused for the first two actions. Use Sucker Punch if it gets confused straight away, and...
  19. Murkrow

    Murkrow Vs. Sangfroidish

    Okay, I don't want to risk another swagger in case the confusion doesn't have much of an affect. Use confuse ray instead. If he protects on the first turn, use confuse ray again, otherwise use sucker punch. On the last action, if you haven't done any damage yet, use feint attack, otherwise what...
  20. Murkrow

    Murkrow Vs. Sangfroidish

    Use protect first, then try using psych up again. If your accuracy is still impaired use feint attack, otherwise use sucker punch again. Protect ~ Psych Up ~ Feint Attack/Sucker Punch
Back
Top Bottom